/*
 * forage.java
 */


public class CoordinatedForage extends Skills {

	protected void setupBehaviors() {
	
		add("ConflictDetection", new BumpDetection());

		add("Perception", new Idle());
		add("Foraging", new ForagingMission());
		add(new Stop());

		add(new StartConflict());
		add(new EndConflict());
		add("Solution", 
			new BT.Swi("Solution")
				.add(new SelectConflictSolution())
				.add(new Noise())
				.add(new Ripel())
				.add(new Aggression())
		);		
		loadTaskFromFile("Mission", "foraging");
			
		behavior=
		loadTaskFromFile("Start", "Coordination");
		
	}


}
